A rotation in the vector space R3 is represented by the known 3x3-matrices.
But at this point I'm really confused how to get from there to Quantum Mechanics. The group of SO(3) contains all this matrices, but the representation of the rotation operator is a (2j+1)×(2j+1) matrix. Could someone say a few words to this?
And I'm also confused what's the difference between SO(3) and SU(2). (in groups the difference is clear, but they both apply rotations to our kets?)
Answer
It's not that hard to see how a rotation can end up being represented by a matrix of dimension (2j+1)×(2j+1). The key concept is that this matrix acts on a subspace V of the Hilbert space H; that is, V contains state vectors (kets). Generally, V is required to be an invariant subspace in the sense that if v∈V, then under a rotation v will in general go to some different vector v′ but it will nevertheless stay in V.
The easiest way to see this is by way of example, so let me show how this works for j=2. There are in general many possible realizations of V, but the cleanest realization is as the vector space of functions f:R3→C which are homogeneous polynomials of degree 2, and which are 'traceless' in the sense that ⟨f⟩=∫S2f(ˆr)dΩ=0.
To calculate the effect of a rotation R∈SO(3), you simply take a given f∈V to the function G(R)f∈V which is given by (G(R)f)(r)=f(R−1r).
For any given R, G(R) is a geometrical transformation but it is also, at a simpler level, a linear transformation in a finite-dimensional vector space V with basis B, so you can simply represent it by its matrix with respect to this basis. Thus, for example, a rotation by 90° about the +x axis would be represented by the matrix (−1200012000−1000−100010003200012).
The others have given more detail on how this works mathematically - the function G being a representation of the group SO(3) - but I think that examples of this sort help a lot in visualizing what's going on.
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