Wednesday, 29 November 2017

newtonian mechanics - Velocity in a turning reference frame


I often see the relation that v=v0+ω×r in a turning reference frame, but where does it actually come from and how do I arrive at the acceleration being a=a0+2ω×v+ω×(ω×r)+˙ω×r?


Is there a simple method to see this? All approaches that I saw use some non-intuitive change of differential operators and so on (ddtddt+ω× and so onddt).



Answer




I don't think you can do much better than getting your head around the identity ddtddt+ω×,

which holds when the former is applied to vectors. The essential point of the identity is that even if a vector is stationary in one reference frame, it will have some rotational motion in the rotating frame.


It may help to rephrase this in matrix language: for any vector u, it reads ddt(uxuyuz)ddt(uxuyuz)+(0ωzωyωz0ωxωyωx0)(uxuyuz)=(duxdt+ωyuzωzuyduydt+ωzuxωxuzduzdt+ωxuyωyux).

Thus, the rate of change of each vector component gets added a linear multiple of the other components, as they "rotate into it".


(For example, if ω=ωˆez, then ddt(uxuyuz)(duxdtωuyduydt+ωuxduzdt),

so that ux and uy transform into (±) each other as the frames rotate and the x and y axes rotate into (±) each other.)


That's the intuition behind the identity. Operationally, it is the easiest to apply (just substitute for ddt), and it gives an unambiguous way to connect rates of change of vector components from one frame to another. What's not to love?


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